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Handles of Gamecube wasn't a success
According to Reggie Fils-Aime, there were some lessons to be learned with GameCube.
This is hardly unexpected news, but Reggie Fils-Aime, executive vice president of sales and marketing for Nintendo of America recently confirmed to CNN/Money (on Chris Morris' Game Over column) that they intend to lowball the competition by making Revolution the cheapest of the three next-gem systems.
"Value has been a key card for us this generation and we'll continue to play it", said Fils-Aime. "Do I expect us to be at a lower price point than our competition? Yes I do. Have we determined a price yet? No we haven't".
Reggie also commented that Nintendo needs to have more great games early on for the Revolution to drive sales. "I think there were some lessons we learned with the GameCube that we need to apply to the Revolution", said Fils-Aime. "First, we've got to make sure that the titles in the first six months are strong and can drive sales. We've also got to make sure the console is attractive visually. And we've got to deliver on the right consumer needs. With GameCube, at the time, portability was thought to be a big factor - that's why it has a handle. Obviously, that wasn't the case".
Source: BonusGambler.com Editors' Choice
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